How can a design methodology employ a bodily design perspective in human-computer integration, specifically in the application domain of health & well-being?

Research

In my PhD-project, I study how to incorporate the body in the design process when products become embodied and highly responsive to body-based and contextual-based signals (e.g. robotic arms, exoskeletons, electronic muscle stimulation). I immerse myself into the context of people who are highly interdependent of technology during their daily life. And I look for ways to study the arts & crafts of bodily sensations, drawing on the fields of Disability Arts, Performance Art, Musicology, Music Therapy, Dance/Movement Therapy, Kinesiology and Neuroscience. My work consists of artefacts (demonstrators, prototypes) and performances that explore how to materialise the digital-physical realm by making use of traditional as well as futuristic craftsmanship.

A collage of photos on Caring for the Human Body
A collage of photos on Caring for the Human Body
Design Tools for XR
Design Tools for XR
A poem about Disability
A poem about Disability
Little boy in wheelchair with orange flowers during Prinses Beatrix Fonds day
Little boy in wheelchair with orange flowers during Prinses Beatrix Fonds day
Me standing in the art installation Presence of Daan Roosegaarde
Me standing in the art installation Presence of Daan Roosegaarde
Me standing amongst other researchers from the Prinses Beatrix Fonds.
Me standing amongst other researchers from the Prinses Beatrix Fonds.
Me standing in front of a presentation screen
Me standing in front of a presentation screen

Chorégraphie (Feuillet, 1700)